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Elevators
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What it is:
The plane drops vertically while in a
nose-high attitude. Depending on head wind conditions, the
model will drop at anywhere from about a 45° angle when it's
calm, to vertical or even a little backwards in windy
conditions. Throttle is used to determine rate of descent and
the nose-high attitude of the model.
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How to do it:
At near stall airspeed, up high, slowly
feed in up elevator until you have the full 3D rate up in it.
With low throttle, the CAP will fall like a rock. To guide it
around, use the rudder, not ailerons. Just keep the wings
level. Add power to change the plane's altitude.
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Trickiest part:
Aside from steering it with the rudder,
you'll quickly see that this maneuver is a matter of juggling
the throttle and rudder to get the plane to go where you want
it to go. |
Recovery: Basic-
Add full power, flip off the 3D-rate
elevator and fly out. |
Advanced-
Take the elevator all the way to the
ground, adding slight power before it touches down to slow
the descent and transition into a "Harrier" and land. Or, for
a little more drama, add power to get the nose to rise to
vertical and transition into a Torque Roll. ("Elevator" from
a hundred feet down to 20 feet then power up into a torque
roll. Oh yeah!!) |
Worst way to mess up:
Let your direction control (rudder) get
away from you after starting too low- you could snap it right
into the ground (ouch!). |
| 3D with Mike
McConville (Part One) |
| Written by: Mike
McConville |
| Article Type: |
How-Tos |
| Posted: |
9/29/2000 |
| Copyright: |
Copyright © 2000
Horizon Hobby, Inc. |
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| Engine Break-In Tips
Breaking in an ABC (Aluminum Bronze Chrome)
engine takes around 1 hour. When bench breaking it in use
the same type of prop as what will be used when flown.
Ringed engines use a prop 1" smaller in
diameter than what is normal when flown. Ringed engines take
2 to 3 hours to break in.
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